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MINOTAUR

Minotaurs are muscular humanoid creatures with the head of a bull atop a powerful humanoid body. They stand tall and imposing, with fur-covered bodies ranging from brown to black. Their horns are formidable weapons, and their eyes often gleam with intelligence and determination.

!WARNING!:

If you enter the Underdark Lolthite Temple or the surface Shevarash Temple as someone against their dogma and get caught, it will be considered NVL. 

Exceptions exist if there is a DM or event that invites player to these places

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Minotaurs were always ravenously hungry, a trait that only fueled their aggression. The youth showed little affection towards their mothers and fathers. Older females received no special treatment and were respected as long as they remained strong and physically superior to the youths. Overall, their society was patriarchal, and those females who were physically weaker than other members of the tribes were treated not much better than slaves. Younger minotaurs often stayed out of the way of older males just to avoid conflicts and brutal assertions of dominance. Adult minotaurs consumed copious amounts of alcohol and dueled over most things: treasures, females, power. Polygamy was common as bulls sought to father a great number of children. In some minotaur communities, males assembled harems of six-seven cows. In some fringe cases, infanticide was practiced in cases when a calf was born with physical deformities. Slavery was not unheard of. Some males kept weaker creatures as slaves while females were put in charge and allowed to take out their frustrations on their bulls' slaves. Despite that, minotaurs disliked torture. Despite minotaurs' general brutality, they had the capability to be kind and empathetic.

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A typical minotaur leader, also known as the elder, was the biggest and strongest bull in the tribe, which did not necessarily mean the most intelligent leader. The tribe's king led his fellow bulls into raids. Solitary minotaurs were a common occurrence, however, a clan could have eight members.

 

Minotaur youth were taught to fight and master weapons at an early age. In the minotaur society, combat education was done by parents and fellow male tribe members. Even while playing, minotaur children spent most of their time wrestling and fighting each other. Male calves developed brutal and cruel rivalries amongst each other from earliest childhood, and these feuds were encouraged by the adults.

Biological Traits

  • Build: Minotaurs are muscular and imposing humanoid creatures with the head of a bull atop a powerful humanoid body.  Their bodies are robust and well-built, with broad shoulders and thick, muscular limbs.
     

  • Eye Color: Minotaurs often have intense and vivid eye colors that complement their bullish features. Their eyes can range from deep browns and fiery reds to golden yellows and even bright greens. The intensity of their gaze is often matched by their formidable presence.
     

  • Hair Color: Minotaurs have coarse and often dark hair that matches the color of their fur and the bull-like features of their head. Their hair can be shades of dark brown, black, or even auburn, often blending seamlessly with the fur around their head and neck.

  • ​Skin Color: Minotaurs have thick, tough skin that ranges in color from deep browns and tans to lighter shades of beige and gray. Their skin often has a weathered and rugged appearance, marked by scars, tattoos, or ritualistic patterns that reflect their cultural heritage and personal histories.
     

  • Distinguishing Features: Minotaurs have a bull-like head with sharp, curved horns, and a muscular, humanoid body. They typically have fur or hair covering parts of their body, which can range in color from brown to black. Their legs end in cloven hooves, and they often have a short, stubby tail. Their eyes are usually deep-set and intense, with a gaze that exudes strength and determination.

Lifespan:    Minotaurs mature at the age of 20 and can live up to 150 years.

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Height: Medium-Large. Typically stand between 190 to 240 centimeters tall

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Alignment: Minotaurs lean towards chaotic alignments, driven by their fierce independence and primal instincts. They can vary widely, from chaotic good defenders to chaotic evil marauders.

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Languages: Common, Minotaur, Abyssal, Giant


Speed: 4 tiles

Racial Traits

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Forgotten Realms site

PERKS

  • Specialist: Choose one from these and increase it by +1:

    • Strength

    • Constitution

  • Horns.

    • You have horns that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.

  • Goring Rush.

    • Immediately after you take the Dash action on your turn and move at least 2 tiles, you can make one melee attack with your Horns as a bonus action.

  • Hammering Horns.

    • Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can use a bonus action to attempt to push that target with your horns. The target must be within 1 Tile of you and no more than one size larger than you. Unless it succeeds on a Strength saving throw against a DC equal to 8 + your proficiency bonus + your Strength modifier, you can push it up to 10 feet away from you.

  • Labyrinthine Recall.

    • You always know which direction is north, and you have advantage on any Wisdom (Survival) check you make to navigate or track.

Races Minotaur.png

Positive Views on other races

  • Goliaths: Both races share a love for physical challenges and honor in combat.
     

  • Half-Orcs: United in their strength and often finding common cause in mercenary work or gladiatorial arenas.
     

  • Centaur: Mutual respect for strength and hunting prowess, often forming fierce alliances.

Negative Views on other races

  • Elves: Often in conflict due to ancestral enmity and differing values.
     

  • Dwarves: Distrust and competition for resources can lead to hostility.
     

  • Human Paladins and Clerics: Opposed to chaotic tendencies and worship of darker gods, seeking to bring Minotaurs to justice.

Common Gods

  • Baphomet:

    • A demon lord worshiped by many Minotaurs, representing chaos, savagery, and the labyrinthine nature of their minds.

  • Malar:

    • The Beastlord, a deity of hunt and savagery, often revered by Minotaurs for his association with predators and wild beasts.

  • Skoraeus Stonebones:

    • A deity among Minotaurs who embodies strength, honor, and the forging of alliances through strength.

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Note for clerics: ​

​​- Due to the limited amount of subclasses in the server, the domain of the worshipped god does not need to perfectly match up. Make sure it makes sense!

Roleplaying Tips

  • As a Minotaur, your physical prowess and innate strength define much of your character. Embrace your alignment and background, whether it's as a wandering warrior seeking challenges or a brutal raider terrorizing settlements. Use your natural weapons and abilities strategically in combat, capitalizing on your speed and Horns. Roleplay your allegiance to chaotic gods like Baphomet or Skoraeus Stonebones, shaping your interactions with allies and enemies alike. Navigate the challenges of your race's reputation as fierce warriors, finding honor and glory in battle while exploring the complexities of your alignment

DISCORD SERVER INVITE

  • Discord
  • Vector images by:  upklyak on Freepik

  • Any AI art is used per licensing rights

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