Barbarians are driven by an intense, primal rage that fuels their power in battle, granting them superhuman strength and resilience. Their fury stems from sources like animal spirits or deep anger at the world's harshness. Rejecting civilization's values, they embrace their instincts and thrive in the wild. As rare leaders and protectors in their tribes, barbarians face danger fearlessly. Their courage makes them natural adventurers, often forming close bonds with their companions.

Bards in D&D weave magic through words and music, using their songs to inspire allies, manipulate foes, and heal wounds. Their magic taps into the primordial power of creation, and their greatest strength lies in their versatility, able to support from a distance or defend themselves in combat. Unlike ordinary entertainers, true bards possess deep knowledge, exceptional musical skill, and magical abilities gained through hard study and natural talent. Bards are wanderers, constantly seeking new stories, skills, and discoveries, making adventuring a natural fit for them. Over time, many bards take on heroic roles, inspired by the tales they tell of great deeds.

Clerics are divine agents who channel the power of the gods to heal, inspire allies, and smite enemies. Unlike ordinary priests, clerics are chosen by deities and imbued with divine magic, which they use to perform miraculous feats in battle and beyond. Their abilities are rooted in devotion, not study, allowing them to heal, curse foes, and wield combat power with divine guidance. Clerics often embark on adventures as part of their divine calling, tasked with fighting evil or seeking holy relics. Though some remain connected to temples, their true mission often leads them into dangerous and heroic quests.
Disclaimer: If you make a mistake as a divine magic weilder, you may face the consequences of divine retribution.
Note: ​ Due to the limited amount of subclasses in the server, the domain of the worshipped god does not need to perfectly match up with the subclass. Make sure it makes sense!

Druids are devoted protectors of nature, harnessing its power and embodying its resilience and fury. They draw their magic from nature itself or from nature deities, focusing on spells related to animals, elements, and natural forces. Druids can transform into animals and often prioritize maintaining balance in the natural world, opposing forces that disrupt this equilibrium, such as elemental cults or unnatural creatures. They see themselves as extensions of nature rather than its masters and strive to preserve both ecological balance and harmony between civilization and the wild. When significant threats arise, druids take on active roles as adventurers to safeguard the natural world.

Fighters are the most versatile and skilled combatants in Dungeons & Dragons, excelling in a variety of weapon and armor types. They master all basic combat styles and then specialize in specific areas such as archery, dual-wielding, or combat magic. Their training encompasses broad combat knowledge and deep expertise in chosen techniques, making them formidable on both battlefields and in dungeons. Fighters can come from various backgrounds, including soldiers, knights, and mercenaries, and some turn to adventuring for greater rewards and challenges. Their combat skills and experience make them effective in facing both everyday and extraordinary dangers.

Monks harness a magical energy called ki, which they use to enhance their physical and combat abilities, allowing them to perform extraordinary feats of speed, strength, and precision. Through intense martial training and spiritual discipline, monks gain mastery over their own bodies and the ki energy that flows through all living things. Some monks live in isolated cloisters, seeking personal perfection, while others serve as spies or assassins. Many monks protect their communities, trading their services for necessities, while others become adventurers to test their growth and pursue higher spiritual missions. Monks generally care little for material wealth, focusing instead on personal and spiritual development.

Paladins are devout warriors who swear sacred oaths to uphold justice and fight against evil, drawing divine power from their commitment to righteousness. Their abilities combine martial skill with healing magic, allowing them to heal allies, smite the wicked, and protect the innocent. Paladins' oaths, whether sworn to gods or to the cause of justice itself, grant them power and guide their actions. They are always on the front lines of the cosmic struggle against darkness, often becoming elite champions or knights. For a paladin, adventuring is a quest for righteousness, with every victory pushing back the forces of evil.
Disclaimer: If you make a mistake and break your oath, you may face the consequences of such.


Rangers are skilled wilderness warriors, specializing in hunting monsters and protecting the outskirts of civilization from threats like raiders, beasts, and dragons. They master stealth, tracking, and combat techniques tailored to their favored foes, while also wielding nature-based magic that enhances their speed, stealth, and hunting abilities. Often solitary, rangers live independent lives as hunters or trackers, but their true calling is defending the wilds from danger. Though they may join secretive orders or druidic circles, many rangers prefer to work alone, making them well-suited for the hardships of adventuring. Their resilience and resourcefulness often serve as a crucial defense in times of crisis.

Rogues are highly skilled and stealthy adventurers, adept at exploiting their enemies' vulnerabilities and finding creative solutions to any problem. Masters of stealth, deception, and precision, they focus on quick, targeted strikes in combat rather than brute force. Outside of battle, rogues excel in skills like lock-picking, trap disarming, and climbing, making them invaluable in dungeon environments. While many rogues embrace lives as burglars, assassins, or con artists, some use their talents in more lawful or practical roles such as locksmiths or investigators. As adventurers, rogues can be either outlaws seeking treasure or opportunists escaping the law.


Sorcerers are born with innate magical power, often due to an exotic bloodline or exposure to mysterious cosmic forces. Unlike wizards or warlocks, sorcerers don't study magic or rely on patrons; instead, they harness raw magic from within. This power can manifest unpredictably, sometimes tied to draconic heritage or chaotic forces, and doesn't require spellbooks or rituals. Sorcerers' magic is deeply personal and often difficult to control, driving them to adventure in pursuit of understanding, mastering, or even ridding themselves of this power. Though their spell repertoire is more limited than wizards', sorcerers wield their abilities with remarkable flexibility and potency.
Warlocks gain their power by forging pacts with powerful, otherworldly beings like fey, demons, or alien entities. This relationship grants them access to potent magic and secret knowledge, often at the cost of serving their patron's interests. Warlocks blend arcane magic with physical combat abilities and are driven by an insatiable thirst for knowledge and power. Unlike wizards, their magic comes from mysterious patrons rather than study, and their pact shapes their lives and adventuring paths. Their quest for knowledge often leads them into dangerous adventures, fulfilling both personal ambitions and their patrons' demands.
Disclaimer: If you make a mistake as a warlock with a patron, you may face the consequences of patron retribution.

Wizards are master spellcasters who dedicate their lives to studying and wielding arcane magic. They cast powerful spells that can range from destructive fireballs to complex illusions and otherworldly summoning. Their power comes from years of rigorous study and experimentation, often learning from ancient texts, other wizards, or mystical beings. Driven by an insatiable thirst for knowledge, wizards frequently venture beyond libraries and laboratories, seeking lost magic and forgotten secrets. Though their expertise lies in spells, their pursuit of arcane mastery shapes their entire existence.

















