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GENASI
(Water)

Tracing their ancestry to the genies of the Elemental Planes, each genasi can tap into the power of one of the elements. Air, earth, fire, and water — these are the four pillars of the Material Plane and the four types of genasi. Some genasi are direct descendants of a genie, while others were born to non-genasi parents who lived near a place suffused by a genie’s magic.

!WARNING!:

As a surface race, if you visit or live in the underdark, please expect aggression if you are caught. If you enter the Underdark Lolthite Temple or the surface Shevarash Temple as someone against their dogma and get caught, it will be considered NVL.  Exceptions exist if there is a DM or event that invites player to these places

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Most water genasi were descended from marid genies, although a few had other origins, including some who were descended from the goddess Umberlee. Like other genasi, water genasi looked generally human except for some distinguishing features, such as lightly scaled skin, clammy flesh, blue-green hair, excessive perspiration, blue-black eyes, or a muffled voice that sounds as if drowned in water.[8] Compared with other genasi, water genasi were often slightly more durable, but also less strong.

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Water genasi were unusually patient for genasi and had a strongly independent streak. Most were used to solving problems on their own and not afraid to take a lot of time doing so. At times they were like terrible storms, fierce and destructive, but most often they presented a tranquil appearance despite whatever emotions run underneath their quiet surface. Water genasi were often abandoned by their human parents and raised by aquatic creatures such as aquatic elves, dolphins, locathah, merfolk, sahuagin, or even aboleths. Water genasi usually leave their parents upon reaching maturity, taking to the open sea in order to explore, learn and develop their own personality and place in the world.

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A great many water genasi felt that they were unique and superior to the humans that bore them, and they had little or no interest in others of their kind. Only in large communities of sea elves were more than one water genasi likely to spend much time together. Many water genasi even looked down on humans who used the sea as their means to a livelihood, seeing them as vulnerable and weak fools.[8] This brash arrogance means that, in general, water genasi did not get along as well with other races.

Biological Traits

  • Build: Sleek and fluid. Water Genasi have a graceful, flowing presence.
     

  • Eye Color: Shades of blue, green, or turquoise, often with a shimmering, liquid quality.
     

  • Hair Color: Blue, green, or seafoam, often appearing as if it is perpetually wet or flowing like water.
     

  • Skin Color: Pale blue, sea-green, or aqua, with a smooth and sometimes slightly moist texture.
     

  • Distinguishing Features: Water Genasi often have hair that moves as if underwater and eyes that reflect the depths of the ocean. Their skin may glisten with moisture, and they sometimes leave damp footprints.

Lifespan:    Water Genasi mature at the same rate as humans and live up to 120 years.

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Height: Medium. Water Genasi stand between 150 cm to 180 cm tall.

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Alignment: Water Genasi tend to be neutral, reflecting the adaptable and fluid nature of water. Most had no particular bent in alignment, preferring to avoid extremes However, individual alignments can vary widely.

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Languages: Common and Primordial.


Speed: 4 tiles & swimming speed of 4 tiles

Racial Traits

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Forgotten Realms site

PERKS

  • Specialist: Choose one from these and increase it by +1:

    • Constitution

    • Wisdom

  • Darkvision:

    • You can see in the dark (unless source of light is present, you see shades of grey)

  • Acid Resistance:

    • You have resistance to acid damage.

  • Amphibious:

    • You can breathe air and water.

  • Call to the Wave.

    • You know the acid splash cantrip. Starting at Novice level, you can cast the create or destroy water spell with this trait. Starting at Adept level, you can also cast the water walk spell with this trait, without requiring a material component. Once you cast create or destroy water or water walk with this trait, you can't cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.

    • Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (It will grab the highest one from those three)

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Positive Views on other races

  • Tritons: These aquatic humanoids often see Water Genasi as natural allies in the defense of the oceans and seas.
     

  • Druids: Druids, particularly those with an affinity for water, appreciate the Water Genasi's connection to the natural world.
     

  • Elves: Especially sea or coastal elves, who value the Water Genasi's bond with water and their serene nature.

Negative Views on other races

  • Fire Genasi: The opposing elemental nature of fire and water can lead to conflicts between these two genasi.
     

  • Aarakocra: Their association with air and sky can sometimes put them at odds with Water Genasi, particularly in territorial disputes.
     

  • Pirates: Pirates and other seafaring marauders often see Water Genasi as threats to their plundering activities.

Common Gods

  • Istishia (God of Water)

    • Istishia is the elemental god of water, representing the life-giving and destructive power of the sea, rivers, and rain.

    • Domains: Water, Life, Tempest

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Note for clerics: ​

​​- Due to the limited amount of subclasses in the server, the domain of the worshipped god does not need to perfectly match up. Make sure it makes sense!

Roleplaying Tips

  • Water Genasi characters are often calm and introspective, going with the flow and adapting to new situations with ease. They have a deep connection to nature and the life-giving properties of water. Use this fluid and adaptable nature to play a character who is a steadying presence in chaotic times, offering wisdom and serenity while being capable of great power and destruction when necessary.

DISCORD SERVER INVITE

  • Discord
  • Vector images by:  upklyak on Freepik

  • Any AI art is used per licensing rights

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