DERRO
Derro society is brutal and unforgiving, filled with constant paranoia and treachery. They are known for their insanity, cruelty, and obsession with magical knowledge. This upbringing often makes them cunning, unpredictable, and dangerous. However, not all Derro conform to these norms. Some may seek knowledge, power, or escape from the oppressive Underdark.
!WARNING!:
As an underdark race, if you visit or live in the surface, please expect aggression if you are caught. If you enter the Underdark Lolthite Temple or the surface Shevarash Temple as someone against their dogma and get caught, it will be considered NVL.
Exceptions exist if there is a DM or event that invites the player to these places
Lifespan: Derro mature quickly, reaching adulthood by age 20, but rarely live beyond 200 years due to their harsh lifestyle.
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Height: Small. Derro are typically 90cm - 120cm
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Alignment: Usually chaotic evil, but a few rare Derro might have other alignments.
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Languages: Common, Dwarvish, Undercommon
Speed: 4 tiles
Racial Traits
Forgotten Realms site
PERKS
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Specialist: Choose one from these and increase it by +1:
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Dexterity​
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Constitution
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Darkvision:
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You can see in the dark (unless source of light is present, you see shades of grey)
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Derro Weapon Training:
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You have proficiency with the Spears and Light Crossbows
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Madness Resistance:
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You have advantage on saving throws you make to avoid or end the charmed or stunned condition on yourself.
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The derro were a strange and sadistic race. While clever and stealthy, they were also murderously insane. It was very common for derro to devote themselves to some strange quest, such as collecting only certain types of gemstones or slaying as many members of a particular race as possible. Some derro were assigned specific missions by powerful derro savants, with the possibility that they might even join a company of comrades to fulfill some irrational goal.
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Derro bands survived the challenges of the Underdark only thanks to their intense paranoia and the sorcerous powers of their leaders.
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Skin Color: Pale, almost sickly white or blue-gray, often mottled with darker patches.
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Hair Color: Sparse and stringy, typically white or light gray.
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Eye Color: Large, solid white orbs with no visible pupils, giving them a haunting, ghost-like appearance.
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Build: Compact and muscular, with a hunched posture.
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Distinguishing Features: Derro have a gaunt, emaciated look despite their strength. Their eyes are overly large for their faces, contributing to their eerie appearance. Many have scars or brands from their cruel society.

Biological Traits
Positive Views on other races
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N/A
Negative Views on other races
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N/A
Common Gods
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Diirinka
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Overview: The primary deity of the Derro, Diirinka is the god of magic, treachery, and knowledge. He is known for his deceitful nature and is said to have betrayed his own people for power.
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Domains: Arcana, Trickery
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Dugmaren Brightmantle
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Overview: Rarely worshiped by Derro, Dugmaren is a dwarven deity of discovery and invention. Some Derro scholars who seek knowledge for its own sake might follow him.
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Domains: Knowledge, Light
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Ilsensine
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Overview: The illithid deity of mental power and domination. Some Derro, particularly those who have been enslaved by mind flayers, might worship Ilsensine in a twisted form of reverence.
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Domains: Knowledge, Domination
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Note for clerics: ​
​​- Due to the limited amount of subclasses in the server, the domain of the worshipped god does not need to perfectly match up. Make sure it makes sense!
Roleplaying Tips
Derro society is brutal and unforgiving, filled with constant paranoia and treachery. They are known for their insanity, cruelty, and obsession with magical knowledge. This upbringing often makes them cunning, unpredictable, and dangerous. However, not all Derro conform to these norms. Some may seek knowledge, power, or escape from the oppressive Underdark.




